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Ghost Tap Studios

Ghost Tap Studios

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Category: Games

Video games we have created.

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Games

Compactor – Ludum Dare #32

May 20, 2015October 7, 2022 Mark

The results are finally in!  Compactor did pretty well overall!  The theme this year was “An Unconventional Weapon” and so we decided to go with

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Games

Game Jam – Ludum Dare

April 5, 2015May 20, 2015 Mark

During my last trip out to GDC, I met some awesome indie developers.  One of them was a developer from the Starbound team, one of

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Games

Solar Strike – August Progress

August 28, 2014August 28, 2014 Mark

So after a nice summer vacation, we’re getting back to work on all of the games!  Yes, lack of focus can be a problem, but

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Games

Strikers Progress Report

May 21, 2014May 21, 2014 Mark

So some time has past since updates!  Things got really busy.  I spent some time teaching a Video game design course @ university, so that

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Games

Planets and Achievements

March 2, 2014March 3, 2014 Mark

So this week Dan worked on a new unity (CG) shader and a much more impressive planet.  We added a Billboarded halo to the planet

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Games

Post Demo Improvements

February 17, 2014 Mark

The demo went well, the game plays well, and looks pretty good, lots of bugs still of course. So this weekend, we worked on a

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Games

Final push for a demo!

January 13, 2014January 13, 2014 Mark

So it’s been a while since I updated the site.  But rest assured we’ve been hard at work. The final push is underway this week.

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Games

Blaster – New Items and UI

December 12, 2013December 12, 2013 Mark

So for the past few weeks I’ve been working on the inventory system as well as importing all the new objects that Dan has been

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Games

Blaster – Pathing, Ai, and Art

November 24, 2013November 24, 2013 Mark

  This week, I added a new path building system where middle click will extend the path following ramps and edges up to five blocks

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Games

Blaster – Paths

November 10, 2013November 11, 2013 Mark

This weekend I cleaned up the code a little bit more, I made the block weapons auto generated.  This way every time a new block

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