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Task list
Art Design Links

Kingdoms:

Seeds as currency, Lots of forest areas. Coin won’t get you far with nomads.

 

Contour ToDo:

  • Particle Rewrite
  • Fox Loading
  • Level Instances

 

Contour Ideas:

Transport passengers: Choose to take them to slave colony

Comic environments:

  • space stations
  • worm holes
  • edities
  • solar wind
  • ion storms
  • nebulas
  • ancient wrecked ships
  • star gates

Gameplay Mechanics:

Exploration

Generated worlds, minerals all around, enemies, space stations etc.  Find loot, find weapons, find crew, find missions.

Building

Building star ports -> Solar panels,  Space Stations, Defenses, Cargo trailers (u haul), Resources from Mining operations, hnagers, shuttle bays, haul materials.  Runs on the Game Tick concept.

Gathering:

Buy crew if needed for mineral penalty (Rent a Crew) from space things ( asteroids ), Contibute your own crew to mine into a Supply Depot.

RPG: Loot, items equipment, crew, upgrades, ship replacements, additional ships.

Crafting items weapons, etc, ( simple crafting using resources)  Or buying them as was discussed priorly.

Combat: Main game play, this is what the other systems booast.  Better ships, better gear to kill more people.

  • Giant space stations with bosses
  • Robot AI – Trying to become human vs Buddy cop.
  • Rewards for finishing quest lines
  • Capture vs destory ships, allies provide cargo space.
  • Ally ships that assist, as special powers.
  • Fleet vs fleet.
  • Ability blow up planets
  • Re-ignite stars.

Directional Ideas:

  • firefly style

Rejected Ideas :

  • Contour should look like kerrigan.    We do not want any similarities just because someone likes a previous game. Comparions and cheap ripoffs will be voiced by people.
  • Commander of a ship, from a war that just ended.   Way too generic
  • do you go to meet up with the resistance.
    do you go to make work with the alliance.
    do you work for both sides.
    do you try to organize a spy or trade network.  Good general ideas for quest lines
  • Integrate worlds from kismet into possible planet locations to fly through.
  • Put the game in the user perspective.  Lots of scope here.  Can be done through quest lines.

 

Other Game Ideas

NBA Jam like game – Cartoony characters

Fusion Frenzy like game – Minigames, multiple players co-opping