Category Archives: Throne of Kismet

Kismet is our fast paced shoot ’em up game. The game follows the life of the prince of Kismet as he journeys through the kingdom with his creature companions.

Editor – December Wrap Up

So this post is going to be a bit more technical. I’ll go into some new features and ideas I’ve been having. The editor is coming along nicely. This week I fixed up the multi-select system and cleaned up a … Continue reading

Posted in Contour, Games, Throne of Kismet

Phalanx Core Editor

So this month, I’ve been working on the Game Editor.  Some major milestones have been hit. Working: Create, Load, Save Projects. Ability to create custom entities and group data in the project. Ability to add Custom Attributes to entities and … Continue reading

Posted in Games, Throne of Kismet

Throne of Kismet

Some recent news, we have decided to rename the game a little bit, instead of being Crown of Kismet, it’s now going to be Throne of Kismet (ToK).  We’ve begun work on the underwater portions of the game, and the … Continue reading

Posted in Games, Throne of Kismet

Ghost Tap Games – Development Blog

We have finally settled on a name, and have begun working on our newest game design.  Please keep up with us as this will be an exciting time! Contour has been paused while we begin work on a shorter smaller … Continue reading

Posted in Contour, Games, Throne of Kismet