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Category Archives: Throne of Kismet
Editor – December Wrap Up
So this post is going to be a bit more technical. I’ll go into some new features and ideas I’ve been having. The editor is coming along nicely. This week I fixed up the multi-select system and cleaned up a … Continue reading
Posted in Contour, Games, Throne of Kismet
Phalanx Core Editor
So this month, I’ve been working on the Game Editor. Some major milestones have been hit. Working: Create, Load, Save Projects. Ability to create custom entities and group data in the project. Ability to add Custom Attributes to entities and … Continue reading
Posted in Games, Throne of Kismet
Throne of Kismet
Some recent news, we have decided to rename the game a little bit, instead of being Crown of Kismet, it’s now going to be Throne of Kismet (ToK). We’ve begun work on the underwater portions of the game, and the … Continue reading
Posted in Games, Throne of Kismet
Ghost Tap Games – Development Blog
We have finally settled on a name, and have begun working on our newest game design. Please keep up with us as this will be an exciting time! Contour has been paused while we begin work on a shorter smaller … Continue reading
Posted in Contour, Games, Throne of Kismet